The bus ride home after a loss is long and quiet. Use it to figure out what you’d change, not who to blame.
STILLNESS
STILLNESS
Blame is the quickest way to make a loss stop hurting, which is why it arrives first. It also teaches nothing, since once the fault is assigned there is nothing left to work on. A review is slower, duller, and the only one of the two that changes the next game.
On the ride, pick two moments you would play differently and make one of them yours. Not the obvious error, but the small habit behind it, like where you stood or how early you stopped moving. Bring one of those to practice and leave the rest on the bus.
After a defeat, do you look for blame or for adjustments?
Free, with nothing to buy inside it.